Image To Fragmented Stone Sculpture Style Transfer | HowToWritePrompt
High-Fidelity AI Prompt by sushil joshi
Midjourney
Image Generation
photorealistic
Image To Fragmented Stone Sculpture Style Transfer | HowToWritePrompt
A structured Image Generation prompt optimized for midjourney. Utilizes a 24mm optical perspective and Subtle high-key studio softbox with delicate catchlights in eyes to produce crisp, high-detail results without artificial smoothing.
Image Generation Prompt
Direct Copy & Paste
80 copies
{ "task": "image_to_image_style_transfer", "input_image": "{USER IMAGE}", "prompt": " a hyper-real 3D studio composition that recreates the main subject from the provided image as a fragmented stone assemblage. The subject must be built from separate, clearly detached rock pieces with small visible gaps between shards (no pieces merging). Material look: fragmented slate + sandstone shards with chiseled edges, crisp fractures, visible stone grain, micro-scratches, and realistic roughness. Color palette: predominantly dark slate with subtle warm-ochre sandstone accents. Lighting: soft studio key light from top-left, gentle fill, subtle contact shadows under each shard, realistic ambient occlusion in crevices, clean reflections kept minimal. Background: minimal off-white seamless backdrop, no texture. Framing: centered, clean, straight-on, subject fully readable. Add a few tiny debris chips floating or resting near the base for depth. Preserve the subject’s identity, proportions, and recognizable silhouette from the input image while transforming all surfaces into stone fragments. Hyper-real, high detail, sharp focus, render quality.", "negative_prompt": "text, typography, logo, watermark, signature, extra props, busy background, fog, heavy bloom, cartoon, illustration, lowpoly, plastic, metal, glossy paint, melted shapes, merged fragments, unreadable subject, blur, noise, low resolution, oversharpening halos, distorted face/body, extra limbs, deformed geometry", "output": { "aspect_ratio": "use_input_aspect_ratio", "background": "off_white", "camera": { "angle": "straight_on", "framing": "centered", "distance": "medium" } }, "params": { "style_strength": 0.75, "identity_preservation": 0.9, "detail_level": "very_high", "lighting_preset": "soft_studio_top_left", "shadow_intensity": "subtle", "gap_visibility": "clear", "debris_chips": "few_tiny", "no_text": true } }, High-angle Dutch tilt with dynamic geometric diagonal framing, captured on Sony A7R V paired with FE 85mm f/1.4 GM lens, Vibrant cinematic dual-tone lighting (neon cyan key + magenta rim edge), authentic skin micro-textures, true-to-life surface physics, ultra-detailed editorial photography, Straight-on symmetrical frontal angle, captured on 24mm wide-angle perspective lens, Subtle high-key studio softbox with delicate catchlights in eyes, natural surface physics, 8K ultra-detailed editorial photography --ar 16:9 --v 6.1 --style raw
Ready to paste directly into Midjourney, Flux, or DALL·E to create this image.
Prompt Variations
Tailored versions of this prompt fine-tuned for Midjourney, Flux, DALL·E 3, and alternative styles.
gemini --ar 16:9
{ "task": "image_to_image_style_transfer", "input_image": "{USER IMAGE}", "prompt": " a hyper-real 3D studio composition that recreates the main subject from the provided image as a fragmented stone assemblage. The subject must be built from separate, clearly detached rock pieces with small visible gaps between shards (no pieces merging). Material look: fragmented slate + sandstone shards with chiseled edges, crisp fractures, visible stone grain, micro-scratches, and realistic roughness. Color palette: predominantly dark slate with subtle warm-ochre sandstone accents. Lighting: soft studio key light from top-left, gentle fill, subtle contact shadows under each shard, realistic ambient occlusion in crevices, clean reflections kept minimal. Background: minimal off-white seamless backdrop, no texture. Framing: centered, clean, straight-on, subject fully readable. Add a few tiny debris chips floating or resting near the base for depth. Preserve the subject’s identity, proportions, and recognizable silhouette from the input image while transforming all surfaces into stone fragments. Hyper-real, high detail, sharp focus, render quality.", "negative_prompt": "text, typography, logo, watermark, signature, extra props, busy background, fog, heavy bloom, cartoon, illustration, lowpoly, plastic, metal, glossy paint, melted shapes, merged fragments, unreadable subject, blur, noise, low resolution, oversharpening halos, distorted face/body, extra limbs, deformed geometry", "output": { "aspect_ratio": "use_input_aspect_ratio", "background": "off_white", "camera": { "angle": "straight_on", "framing": "centered", "distance": "medium" } }, "params": { "style_strength": 0.75, "identity_preservation": 0.9, "detail_level": "very_high", "lighting_preset": "soft_studio_top_left", "shadow_intensity": "subtle", "gap_visibility": "clear", "debris_chips": "few_tiny", "no_text": true } }, High-angle Dutch tilt with dynamic geometric diagonal framing, captured on Sony A7R V paired with FE 85mm f/1.4 GM lens, Vibrant cinematic dual-tone lighting (neon cyan key + magenta rim edge), authentic skin micro-textures, true-to-life surface physics, 8K ultra-detailed editorial photography
midjourney --ar 16:9 --v 6.1 --style raw
{ "task": "image_to_image_style_transfer", "input_image": "{USER IMAGE}", "prompt": " a hyper-real 3D studio composition that recreates the main subject from the provided image as a fragmented stone assemblage. The subject must be built from separate, clearly detached rock pieces with small visible gaps between shards (no pieces merging). Material look: fragmented slate + sandstone shards with chiseled edges, crisp fractures, visible stone grain, micro-scratches, and realistic roughness. Color palette: predominantly dark slate with subtle warm-ochre sandstone accents. Lighting: soft studio key light from top-left, gentle fill, subtle contact shadows under each shard, realistic ambient occlusion in crevices, clean reflections kept minimal. Background: minimal off-white seamless backdrop, no texture. Framing: centered, clean, straight-on, subject fully readable. Add a few tiny debris chips floating or resting near the base for depth. Preserve the subject’s identity, proportions, and recognizable silhouette from the input image while transforming all surfaces into stone fragments. Hyper-real, high detail, sharp focus, render quality.", "negative_prompt": "text, typography, logo, watermark, signature, extra props, busy background, fog, heavy bloom, cartoon, illustration, lowpoly, plastic, metal, glossy paint, melted shapes, merged fragments, unreadable subject, blur, noise, low resolution, oversharpening halos, distorted face/body, extra limbs, deformed geometry", "output": { "aspect_ratio": "use_input_aspect_ratio", "background": "off_white", "camera": { "angle": "straight_on", "framing": "centered", "distance": "medium" } }, "params": { "style_strength": 0.75, "identity_preservation": 0.9, "detail_level": "very_high", "lighting_preset": "soft_studio_top_left", "shadow_intensity": "subtle", "gap_visibility": "clear", "debris_chips": "few_tiny", "no_text": true } }, High-angle Dutch tilt with dynamic geometric diagonal framing, captured on Sony A7R V paired with FE 85mm f/1.4 GM lens, Vibrant cinematic dual-tone lighting (neon cyan key + magenta rim edge), authentic skin micro-textures, true-to-life surface physics, 8K ultra-detailed editorial photography
{ "task": "image_to_image_style_transfer", "input_image": "{USER IMAGE}", "prompt": " a hyper-real 3D studio composition that recreates the main subject from the provided image as a fragmented stone assemblage. The subject must be built from separate, clearly detached rock pieces with small visible gaps between shards (no pieces merging). Material look: fragmented slate + sandstone shards with chiseled edges, crisp fractures, visible stone grain, micro-scratches, and realistic roughness. Color palette: predominantly dark slate with subtle warm-ochre sandstone accents. Lighting: soft studio key light from top-left, gentle fill, subtle contact shadows under each shard, realistic ambient occlusion in crevices, clean reflections kept minimal. Background: minimal off-white seamless backdrop, no texture. Framing: centered, clean, straight-on, subject fully readable. Add a few tiny debris chips floating or resting near the base for depth. Preserve the subject’s identity, proportions, and recognizable silhouette from the input image while transforming all surfaces into stone fragments. Hyper-real, high detail, sharp focus, render quality.", "negative_prompt": "text, typography, logo, watermark, signature, extra props, busy background, fog, heavy bloom, cartoon, illustration, lowpoly, plastic, metal, glossy paint, melted shapes, merged fragments, unreadable subject, blur, noise, low resolution, oversharpening halos, distorted face/body, extra limbs, deformed geometry", "output": { "aspect_ratio": "use_input_aspect_ratio", "background": "off_white", "camera": { "angle": "straight_on", "framing": "centered", "distance": "medium" } }, "params": { "style_strength": 0.75, "identity_preservation": 0.9, "detail_level": "very_high", "lighting_preset": "soft_studio_top_left", "shadow_intensity": "subtle", "gap_visibility": "clear", "debris_chips": "few_tiny", "no_text": true } }, High-angle Dutch tilt with dynamic geometric diagonal framing, captured on Sony A7R V paired with FE 85mm f/1.4 GM lens, Vibrant cinematic dual-tone lighting (neon cyan key + magenta rim edge), authentic skin micro-textures, true-to-life surface physics, 8K ultra-detailed editorial photography
chatgpt
{ "task": "image_to_image_style_transfer", "input_image": "{USER IMAGE}", "prompt": " a hyper-real 3D studio composition that recreates the main subject from the provided image as a fragmented stone assemblage. The subject must be built from separate, clearly detached rock pieces with small visible gaps between shards (no pieces merging). Material look: fragmented slate + sandstone shards with chiseled edges, crisp fractures, visible stone grain, micro-scratches, and realistic roughness. Color palette: predominantly dark slate with subtle warm-ochre sandstone accents. Lighting: soft studio key light from top-left, gentle fill, subtle contact shadows under each shard, realistic ambient occlusion in crevices, clean reflections kept minimal. Background: minimal off-white seamless backdrop, no texture. Framing: centered, clean, straight-on, subject fully readable. Add a few tiny debris chips floating or resting near the base for depth. Preserve the subject’s identity, proportions, and recognizable silhouette from the input image while transforming all surfaces into stone fragments. Hyper-real, high detail, sharp focus, render quality.", "negative_prompt": "text, typography, logo, watermark, signature, extra props, busy background, fog, heavy bloom, cartoon, illustration, lowpoly, plastic, metal, glossy paint, melted shapes, merged fragments, unreadable subject, blur, noise, low resolution, oversharpening halos, distorted face/body, extra limbs, deformed geometry", "output": { "aspect_ratio": "use_input_aspect_ratio", "background": "off_white", "camera": { "angle": "straight_on", "framing": "centered", "distance": "medium" } }, "params": { "style_strength": 0.75, "identity_preservation": 0.9, "detail_level": "very_high", "lighting_preset": "soft_studio_top_left", "shadow_intensity": "subtle", "gap_visibility": "clear", "debris_chips": "few_tiny", "no_text": true } }, High-angle Dutch tilt with dynamic geometric diagonal framing, captured on Sony A7R V paired with FE 85mm f/1.4 GM lens, Vibrant cinematic dual-tone lighting (neon cyan key + magenta rim edge), authentic skin micro-textures, true-to-life surface physics, 8K ultra-detailed editorial photography
Generation Specs & Guide
Style / Mood
photorealistic
Camera & Lens
{
"camera_angle": "High-angle Dutch tilt with dynamic geometric diagonal framing",
"optical_lens": "Sony A7R V paired with FE 85mm f/1.4 GM lens",
"lighting_setup": "Vibrant cinematic dual-tone lighting (neon cyan key + magenta rim edge)",
"aspect_ratio": "16:9",
"render_engine": "Midjourney v6.1 (--v 6.1 --style raw)"
}
Recommended Model
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